Begin Journey is a black-and-white, point-and-click game that I independently designed, wrote, and programmed for my ARTGAMES studio class at the University of Chicago in March 2021. It takes the player on an Alice-in-Wonderland style journey through key segments in the past of the female avatar, inviting the player to reflect with her on their own past and the transition from childhood to adulthood. The art style was inspired by the pseudo-3D aesthetic of Cardboard Computer’s Kentucky Route Zero (2013), and the writing style was influenced by the sadistic narrative voice in Alexander Ocias’ Loved (2010). 

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